915 projects were found
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Digital Leadership & Communication and Cooperation Development

The project “LeadCom – Digital Leadership & Communication and Cooperation Development” is part of the BMBF/NextGenerationEU-funded competence center “School Development” in the competence network “lernen:digital”. In collaboration with eleven universities, numerous schools and transfer partners, the LeadCom project is developing and implementing ...

Duration: 08/2023 - 03/2026

Funded by: EU, BMBF

Contact: Prof. Dr. Dorothee M. Meister

OPEN Edirom

OPEN Edirom is a pilot project carried out at the KreativInstitut.OWL in cooperation with the Center for Music - Edition - Media (ZenMEM) of the University of Paderborn, the Academy of Sciences and Literature in Mainz, and NFDI4Culture. A stable and reusable workflow for open data publication and presentation of complex music philological data is ...

Duration: 07/2023 - 08/2024

Funded by: MWIKE NRW, Bezirksregierung Detmold

Performance Aktion im öffentlichen Raum WALKING ON THIN ICE Tanja Kodlin curated by Tomas Kleiner

In welcher Weise erscheint ein verlangsamt-geführter Körper im flüchtig-hektischen Stadtbild? Wie kann mit körperlichen Kipp- und Schwebe-Momenten inmitten unseres Alltags umgegangen werden? Was entsteht an der sich permanent bewegenden Kontaktstelle und dem Schmelzpunkt zwischen Starre und Bewegung?Die Performance-Aktion setzt sich aus praktischen ...

Duration: 07/2023 - 07/2023

TRR 318 - Ethics and normativity of explainable AI ( Subproject B06)

Research on explaining and explainability needs ethical reflection, because explanations can be used to manipulate users or to create acceptance for a technology that is ethically or legally unacceptable. Moreover, designing explainability to meet ethical demands (e.g., justifiability, accountability, autonomy) must not necessarily be in line with ...

Duration: 07/2023 - 06/2025

Funded by: DFG

ComeSport Competence Network – Digitalization and Sport in Teacher Education: Teaching, Education and Learning

The ComeSport Competence Network consists of 11 collaborating universities, situated in 4 different federal states. The aim is to enhance and implement in a sustained manner digital and digital-based teaching in physical education at school as well as in continuing education. The focus is on systematization, high-quality research and (further) ...

Duration: 07/2023 - 02/2026

Funded by: BMBF

Contact: Prof. Dr. Elke Grimminger-Seidensticker

PhoQS project: Quantum photonic systems in silicon nitride technology

In this research project, the feasibility of integration of quantum optic components, which are used in photonic quantum computers and sensors, in commercially available silicon nitride technology is investigated.Silicon nitride is widely used in highly integrated CMOS technologies and therefore, it allows mass production of photonic components ...

Duration: 07/2023 - 12/2024

PhoQS project: Quantum Assisted Sensor Systems

In this research project, a quantum-assisted lidar and photonic radar system will be built. For this purpose, a sensor transmit signal is modulated onto a CW laser signal, which is then transmitted directly (lidar) or after electro-optical conversion and an optional frequency multiplication (radar). In the case of photonic radar, the received ...

Duration: 07/2023 - 12/2024

NeMo.bil – System of cooperating vehicles for individualised public transport

Programme line: New vehicle and system technologiesIn the joint project "NeMo.bil", an innovative, swarm-like mobility system is being developed and prototyped. This enables a new form of sustainable and demand-oriented passenger and goods transport in rural areas. To this end, a new systemic approach is being pursued that combines swarms of ...

Duration: 07/2023 - 06/2026

Funded by: BMWK

Contact: Dr.-Ing. Thorsten Marten, Dr. Christoph Weskamp

KuMuS-ProNeD - Professional Networks for Promoting Adaptive, Action-Oriented, Digital Innovations in Teacher Education in the Fields of Art, Music, and Sports

Post-performative music practices in post-digital learning and educational culture (sub-project Paderborn)Music Beyond Live PerformanceSince the invention of the gramophone, there has existed music that cannot or should not be performed live. Examples include music production in (digital) recording studios, film scores, music videos, techno, ...

Duration: 07/2023 - 02/2026

Funded by: BMBF

TRR 266 Accounting for Transparency - Teilprojekt C03

Duration: 07/2023 - 06/2027

Funded by: DFG