Projects from Prof. Dr. Friedhelm Meyer auf der Heide
Algorithmen und Komplexität / Heinz Nixdorf Institut (bis 2023)
SPP 1307: Algorithm Engineering
Effiziente Algorithmen und Datenstrukturen sind Grundvoraussetzung für anspruchsvolle Computeranwendungen, die mit großen Datenmengen auf immer komplexerer Hardware umgehen. Zum Beispiel haben Algorithmen für Internetsuchmaschinen die Art verändert, wie wir mit Wissen und Information umgehen. Ausgefeilte Algorithmen zur Sequenzierung des ...
Duration: 01/2007 - 12/2016
AEOLUS: Algorithmic Principles for Building Efficient Overlay Computers
Duration: 09/2005 - 08/2009
SPP 1183 - Smart Teams: Local, Distributed Strategies for Self-Organizing Robotic Exploration Teams (Subproject)
„During the second phase, we have extended our work from the first phase in several directions: We have developed the first asymptotically optimal strategy - the Hopper Strategy - for keeping an exploring robot connected to its base camp with the help of mobile relays. In addition, we have designed first strategies dealing with multiple explorers. ...
Duration: 01/2005 - 12/2011
GRK 693: Scientific Computing: Application-Oriented Modeling and Algorithm Development
The research training group of the Paderborn Institute for Scientific Computation (PaSCo) offers several grants for doctoral and postdoc studies.The subject area is the overlap between mathematics, computer science, engineering, and the natural sciences. The research projects are geared towards interdisciplinary research within the wide area of ...
Duration: 01/2001 - 12/2010
Contact: Prof. Dr. Michael Dellnitz
PADrend: Platform for Algorithm Development and Rendering
Measuring and comparing the quality and efficiency of different rendering algorithms in computer graphics is a demanding challenge: efficiency is strongly influenced by the implementation of the algorithms and the programming framework. The PADrend framework supports the systematic and flexible development, evaluation, adaptation and comparison of ...
Duration: 01/1999 - 01/2015
Automatic generation of landscapes based on road data
For virtual simulation environments, it is often necessary to create large, complex 3D landscapes. The manual creation ofsuch landscapes is often very time consuming and expensive. In cooperation with dSPACE GmbH by the Software InnovationLab of Paderborn University, we develop methods for automatically generating landscapes for driving ...
Duration: 01/1999 - 01/1999
Contact: Sascha Brandt, Dr. Matthias Fischer
PUB: Paderborn University BSP Library
The Paderborn University BSP (PUB) library is a powerful C-library for running parallel programs in the bulk-synchronous (BSP) fashion on diverse types of parallel machines - ranging from classic, monolithic parallel machines to PC clusters. Such a PC cluster may be heterogeneous with respect to both hardware and availability; especially, PUB is ...
Duration: 01/1999 - 01/1999
PUB-Web: Paderborn University BSP-based Web Computing
The Paderborn University BSP-based Web Computing (PUB-Web) library (formerly known as PUBWCL) combines aspects of both volunteer computing and grid computing: Like in the volunteer computing approach, web computing means to unify lots of PCs connected via the Internet to a virtual supercomputer (rather than connecting a few supercomputers or ...
Duration: 01/1999 - 01/1999